The story mode can be played cooperatively, either splitscreen with two players or online with up to four. But did the Germans really defend the parliament floor of the Reichstag with flamethrowers? Sure, flame tanks lurching through the Pacific jungles are to be expected. It’s all competently done with the same technology used in “CoD 4,” resulting in a remarkably similar look, save for some fresh touches like new fire effects that are gratuitously showcased in even the most unlikely places. Two or three set-pieces might be remembered.Įxperienced players of “Call of Duty” and other World War II actioners like “Medal of Honor” and “Brothers in Arms” can expect the usual “man the machine gun to mow down attackers,” “find the bazooka to destroy the tank” and “circle the edge of the map to flank the defenders.” There’s also a terrible driving level involving a tank that can magically repair itself and a spectacular airplane sequence that plays like an amusement park thrill ride. Whether Nazis are bursting out of locked doors or “banzai soldiers” are charging out of spider holes, the basics are the same: progress through clearly marked checkpoints to advance the scripted events. The Pacific island settings look good, though they don’t feel any different than the ruined streets of Berlin, all carefully hemmed in to make sure the player moves the length of the shooting gallery. The actual gameplay is derivative but thrilling enough. After the skillfully told storyline of “Modern Warfare,” this collection of random narrative scraps is a real letdown. As if generic World War II wasn’t enough, a zombie killing level is unlocked once the game is finished. Animated cut scenes recount the war with the glib exuberance of an overly elaborate credit sequence for a direct-to-video thriller. This potpourri from developer Treyarch, which made the equally bland “Call of Duty 3,” jumps between the war in the Pacific and the Eastern Front, switching protagonists from a Marine (whose sergeant is voiced by Kiefer Sutherland) to a Russian soldier who has a habit of beginning levels half-dead. In terms of creating a story or any sort of emotional hook, “World at War” is a desultory mess.
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